How long does it take to build and launch a mobile app MVP?

Short answer

A mobile app MVP takes about 2 to 6 weeks to build, plus the time the app stores take to review it. A single platform app with sign in and one backend integration fits in 2 weeks. Both platforms with payments and a full backend take closer to 5. Plan for store review and at least one resubmission on top.

By Kailesk Khumar, founder of HouseofMVPs. Last reviewed .

What moves the timeline

FactorFasterSlower
PlatformsOne platform, or one cross platform codebaseSeparate native apps
BackendAn existing APIA new backend built alongside the app
PaymentsNone, or payments outside the app where allowedIn app purchases with store rules
Device featuresStandard screens and listsCamera, maps, background location, offline sync
Store reviewA simple app with clear purposeHealth, finance, children or user generated content

The part founders forget: getting into the stores

  • Developer accounts must be set up in your company's name before you can submit.
  • You need screenshots, a description, a privacy policy and answers to the store's data questions.
  • Review can pass quickly or come back with a rejection that needs a fix and a resubmission.
  • Test builds for early users also go through a lighter review.

How to keep it short

  • Start the developer accounts on day one. They can take longer than the build.
  • Ship one platform first if your users are mostly on it.
  • Use a cross platform framework unless you need deep native features.
  • Keep the first version to one core loop.

How HouseofMVPs handles this

Our mobile tiers are fixed: Starter is $5,999 for one platform with sign in, push and one backend integration in 2 weeks. Growth is $12,999 for iOS and Android with payments and a full backend in 5 weeks. Store submission is part of the work, and review timing belongs to Apple and Google.

Get a written scope and fixed price

Related questions

How long does app store review take?

It varies, and the stores publish their own current guidance. Many apps are reviewed within days, but a rejection adds a fix and another review. Do not plan a launch for the day after you submit.

Should I build iOS or Android first?

Build for the platform your first users have. If you do not know, ask ten of them. A cross platform codebase makes the second platform much cheaper later.

Keep reading

Want this answered for your project?

One 30 minute call. You leave with a written scope, a fixed price and a start date.

Book a scoping call