How long does it take to build and launch a mobile app MVP?
Short answer
A mobile app MVP takes about 2 to 6 weeks to build, plus the time the app stores take to review it. A single platform app with sign in and one backend integration fits in 2 weeks. Both platforms with payments and a full backend take closer to 5. Plan for store review and at least one resubmission on top.
By Kailesk Khumar, founder of HouseofMVPs. Last reviewed .
What moves the timeline
| Factor | Faster | Slower |
|---|---|---|
| Platforms | One platform, or one cross platform codebase | Separate native apps |
| Backend | An existing API | A new backend built alongside the app |
| Payments | None, or payments outside the app where allowed | In app purchases with store rules |
| Device features | Standard screens and lists | Camera, maps, background location, offline sync |
| Store review | A simple app with clear purpose | Health, finance, children or user generated content |
The part founders forget: getting into the stores
- Developer accounts must be set up in your company's name before you can submit.
- You need screenshots, a description, a privacy policy and answers to the store's data questions.
- Review can pass quickly or come back with a rejection that needs a fix and a resubmission.
- Test builds for early users also go through a lighter review.
How to keep it short
- Start the developer accounts on day one. They can take longer than the build.
- Ship one platform first if your users are mostly on it.
- Use a cross platform framework unless you need deep native features.
- Keep the first version to one core loop.
How HouseofMVPs handles this
Our mobile tiers are fixed: Starter is $5,999 for one platform with sign in, push and one backend integration in 2 weeks. Growth is $12,999 for iOS and Android with payments and a full backend in 5 weeks. Store submission is part of the work, and review timing belongs to Apple and Google.
Get a written scope and fixed priceRelated questions
How long does app store review take?
It varies, and the stores publish their own current guidance. Many apps are reviewed within days, but a rejection adds a fix and another review. Do not plan a launch for the day after you submit.
Should I build iOS or Android first?
Build for the platform your first users have. If you do not know, ask ten of them. A cross platform codebase makes the second platform much cheaper later.
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